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AI Risk

Deceptive behavior for game-theoretical reasons

"An AI system can display deceptive behavior, such as cheating or bluffing, when engaging in such behavior is a good or optimal game-theoretical strategy to achieve the goals it has been configured to achieve. This tendency can exist in AI systems designed to maximize reward or utility, whether these designs use machine learning or not. The use of deceptive strategies has been demonstrated in both narrow and gener...

AI Risk7. AI System Safety, Failures, & Limitations7.2 > AI possessing dangerous capabilities2 - Post-deployment

Record summary

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Techniques0Attack methods connected to this risk.
Mitigations0Defenses that may help with related attacks.
Domain7. AI System Safety, Failures, & LimitationsThe broad risk area this belongs to.

Risk profile

How this risk is described and categorized.

"An AI system can display deceptive behavior, such as cheating or bluffing, when engaging in such behavior is a good or optimal game-theoretical strategy to achieve the goals it has been configured to achieve. This tendency can exist in AI systems designed to maximize reward or utility, whether these designs use machine learning or not. The use of deceptive strategies has been demonstrated in both narrow and general AI systems, in both game-playing systems and in systems not explicitly designed to treat humans as opponents, and in systems using both very simple machine learning (e.g., Q-learners) and very complex machine learning [34, 73]."

Domain7. AI System Safety, Failures, & Limitations
Subdomain7.2 > AI possessing dangerous capabilities
Entity2 - AI
Intent1 - Intentional
Timing2 - Post-deployment
CategoryAgency (Deception)
SubcategoryDeceptive behavior for game-theoretical reasons

Suggested mitigations

Defenses that may help with related attacks.

No propagated mitigations. No defense is available through the connected attack methods.

Source

Research source for this risk, when available.